Ares Rising Review

Inertia, Asteroids, and Intelligent Dogfights Story There is no room left in the galaxy. Habitable planets are scarce. Resources are dwindling. Political factions and splinter groups are locked in violent conflict, and tensions are rising toward full scale galactic war over a mysterious alien artifact of unimaginable power. You play as Marlowe, a small time … Read more

Midtown Madness Review

The main menu screen of Midtown Madness, featuring the game’s logo and a lineup of playable vehicles, including sports cars, a city bus, and a pickup truck. Menu options like "Quick Race" and "Multiplayer" are listed.

Originally Reviewed in June 1999 | Updated in December 2024 Ah, the late ’90s, a time when racing games were all about speed, chaos, and just a little disregard for the rules of the road. Enter Midtown Madness, the 1999 open-world racer from Angel Studios (before they became Rockstar San Diego, mind you) that delivered exactly what … Read more

Half-Life Review

Half-Life cover art featuring Gordon Freeman in his H.E.V. suit against an orange industrial background with the Lambda logo.

Original Review by David Wright (1998) | Updated for Modern Audiences There was a time when we thought Wolfenstein 3D was the peak of gaming. Then Doom came along, redefining what a first-person shooter could be and paving the way for endless imitators. For years, FPS games flooded the market with better graphics and more intense action, but storytelling … Read more

King’s Quest: Mask of Eternity Review

King’s Quest VIII: Mask of Eternity title screen with golden text against a dark, stone dungeon background.

Originally Published in 1999, updated in 2024. Back when my 486 was blazing fast, I played a little gem called King’s Quest VI: Heir Today, Gone Tomorrow. It came bundled with my first PC, and as someone who wasn’t a huge adventure gamer, I was surprised by how much it hooked me. The story pulled me … Read more

DethKarz Review

Originally Published in 1999 When it comes to futuristic racing games, DethKarz from Melbourne House speeds onto the scene like a neon-lit freight train. Released for Windows PCs in 1998, this title aims to capture the same lightning that Wipeout bottled on consoles—but does it deliver, or does it crash and burn on the digital speedway? The Need for … Read more

Boss Rally Review

Originally reviewed in 1999, updated for the modern gamer. For players seeking a more grounded racing experience, Boss Rally promised to break away from the over-the-top zaniness of late ’90s arcade racers. Developed by Boss Game Studios and released for Windows, this title attempted to bring a touch of realism to the racing genre while still … Read more