Rushing Beat Shura
Rushing Beat Shura is a side-scrolling beat-em-up developed and published by Jaleco for the Super Famicom in 1993. It is the third entry in the Rushing Beat series, which began with Rushing Beat in 1992 and continued with Rushing Beat Ran. In North America the three games were released under unrelated titles, Rival Turf, Brawl Brothers, and The Peace Keepers, which hid their connection as a series.
The game follows a cast of fighters through a near-future city, using punches, throws, special moves, and a branching set of stages. Like its predecessors it supports cooperative play, and it expanded the series with multiple selectable characters and alternate routes through the game.
The North American localization, released as The Peace Keepers, made a number of changes to the Japanese original, including alterations to characters, dialogue, and presentation. As a result, the Japanese version and the North American version differ in tone and content.
The Rushing Beat series sits within the large library of 16-bit brawlers that followed the arcade success of the genre in the early 1990s. Better-known examples defined the format, but Jaleco's entries are of interest to collectors and to players studying how console beat-em-ups handled multiple characters and branching design. The series has not had a modern official re-release, which has kept the original cartridges and fan projects as the main ways to play it.
| Platform | Super Famicom / SNES |
| Developer | Jaleco |
| Publisher | Jaleco |