Dark Vengeance is a third-person action-adventure game with RPG elements, developed by Reality Bytes and published by GT Interactive in 1998 for Windows 95/98. Set in the fantasy land of Amagar, the story follows a magically induced solar eclipse that heralds the return of the Dark Elves, who ravage the land. Players choose one of three heroes, Nanoc the Gladiator, Kite the Trickster, or Jetrel the Warlock, each with distinct combat styles, nine unique weapons, and four special abilities. The game spans 15 levels of indoor and outdoor environments, featuring over 30 enemy types including the memorable Stained Glass Knights and Woodbots. Combat uses a targeting system where a diamond indicator turns green when an attack is lined up, but movement is locked during attacks. Dark Vengeance supports Direct3D acceleration, 32-bit color, and resolutions up to 1280×1024, and includes multiplayer for up to 32 players. While praised for its impressive graphics and effects, the game was widely criticized for its clumsy controls, restrictive camera, and lack of narrative progression beyond the opening.