Home Games Prey
Prey
PCShooter

Prey

Developer: Human Head Studios · Published by 2K Games · 2006
Gravity is optional. So is death.
PortalsGravity ManipulationSpirit WalkingDeath MechanicSingle PlayerMultiplayer
4.0
Excellent
POCG VERDICT
Gravity is optional. So is death.
Prey wraps a forgettable alien invasion in some of the freshest FPS mechanics in years. Portals, gravity flipping, and a death mechanic that kills reloading make it a ride worth taking.
About This Game

Prey is a first-person shooter developed by Human Head Studios and published by 2K Games, originally released in July 2006 for Windows and Xbox 360. The game had a notoriously long development cycle, beginning in the late 1990s before being revived on the id Tech 4 engine. Players assume the role of Tommy, a Cherokee garage mechanic who, along with his girlfriend and grandfather, is abducted by an alien race known as the Sphere. The aliens seek to harvest humans as biological material, and Tommy must fight his way through the vast, living spacecraft. Prey is notable for introducing a range of innovative mechanics: portal-based teleportation, gravity manipulation that allows walking on walls and ceilings, spirit walking (where Tommy leaves his body to explore ethereal realms), and a death mechanic that sends the player to a spiritual afterlife instead of a traditional game over screen. The game also features a persistent lighter used for illumination, replacing the finite flashlight common to other shooters of its era. Multiplayer modes, branded as 'MultiPrey,' incorporate the same gravity and spirit-walking features. Critical reception praised Prey's unique mechanics and visual design but noted that its innovations felt underutilized and that the core gameplay remained a fairly traditional corridor shooter.

Screenshots5 shots
Prey screenshotPrey screenshotPrey screenshotPrey screenshotPrey screenshot
POCG ReviewOriginal: November 9, 2006
4.0
Excellent
Review Verdict
Private: Prey
Prey wraps a forgettable alien invasion in some of the freshest FPS mechanics in years. Portals, gravity flipping, and a death mechanic that kills reloading make it a ride worth taking.
In the News3 mentions
Oct 141998
Broussard Interview about Prey
AVault posted a small interview with George Broussard from 3D Realms. They discuss the development of Prey, now that Paul Schuytema has left 3D Realms.
Release
Oct 131998
Paul Schuytema leaves 3D Realms
George Broussard from 3D Realms has updated his .plan letting everyone know that Paul Schuytema is no longer with them at 3D Realms working on the Prey project.
Release
Aug 251998
Prey Designer Journal
3D Realms has the sixth installment of the Prey Designer Journals that were appering on C|Net's Game Center.
Release
How to Play TodayYour options for running this game in 2026
Original Hardware
Original PC DVD-ROM release is easy to find second-hand for a few dollars. Runs on Windows XP and later; no special accessories required.
Modern Re-release
Available on Steam and GOG, regularly discounted to $5. Preconfigured for modern Windows; no tinkering needed.
Game Info
PlatformPC
ReleasedJuly 11, 2006
DeveloperHuman Head Studios
Publisher2K Games
GenreShooter
Players1 Player (Single-player), 2-8 Players (Multiplayer)
ReviewedNovember 9, 2006
RestoredJune 14, 2026
Original PC Specs
OSWindows XP
CPUPentium 4 2.0 GHz or AMD equivalent
RAM512 MB
GPU / Display128 MB DirectX 9.0c compatible (NVIDIA GeForce 6600 or ATI Radeon X800)
Storage2.2 GB free hard drive space
DriveDVD-ROM