
Serious Sam
Serious Sam is a first-person shooter developed by Croteam and published by Gathering of Developers in 2001 for Windows. The game is a deliberate throwback to the frenetic, arcade-like action of classic titles like DOOM, emphasizing fast-paced combat against enormous hordes of enemies in large, brightly-lit outdoor arenas. The story is minimal: the player controls Sam 'Serious' Stone, who travels back to ancient Egypt to stop the alien warlord Mental and his invading forces. The signature feature is the massive number of enemies on screen simultaneously, often in the hundreds, demanding agile movement and a diverse arsenal of powerful weapons. The custom-built Serious Engine supports detailed environments, real-time reflections, and long draw distances. A standout addition is NETRICSA, an in-game computer that provides objective hints, enemy descriptions, and weapon data, keeping the player focused on the action. Serious Sam received critical acclaim for its pure gameplay, humor, and bargain price of $19.99. Cooperative multiplayer for up to 16 players was especially praised. Despite its low budget, the game was commended for its smooth performance and its refreshing departure from the dark, claustrophobic shooters dominating the market. It spawned a direct sequel later in 2001 and grew into a beloved franchise, cementing its status as one of the best budget titles of its era.
| Platform | PC |
| Developer | Croteam |
| Publisher | Gathering of Developers |
| Genre | first-person-shooter |
| Players | 1-16 Players |
| Series | Serious Sam |
| Reviewed | April 11, 2001 |
| Restored | June 14, 2026 |