
Trespasser
Trespasser is a 1998 first-person shooter/adventure game developed and published by Dreamworks Interactive, set in the Jurassic Park universe. The game takes place on Isla Sorna (Site B), the same island from The Lost World: Jurassic Park, and casts the player as Anne, a plane crash survivor who must find a way to escape the dinosaur-infested island.
Trespasser was ambitious, touting a groundbreaking physics engine that allowed objects to be manipulated with realistic weight and inertia. Players controlled a single hand, Anne's right arm, using a complex system of key combinations to rotate, extend, and grip objects. The arm could be used to pick up and throw items, stack crates to reach higher areas, and aim a variety of firearms against hostile dinosaurs.
The game featured large outdoor environments rendered with a then-advanced combination of high-detail close-up objects and lower-resolution distant scenery. Dinosaurs were fully animated and reacted to the player's presence, with species ranging from small compsognathus to the enormous Tyrannosaurus rex. The T. rex in particular was a centerpiece, designed to be a persistent, nearly unstoppable threat that could track the player across the island.
Upon release, Trespasser received mixed to negative reviews. Critics praised the dinosaur animation and sound design but heavily criticized the interface, the repetitive crate-stacking puzzles, the poor artificial intelligence, and the game's linear level design. The ambitious physics engine, while impressive in small interactions, was seen as limited in scope and frustrating to control. The game was also notorious for its steep system requirements and performance issues.
Despite its commercial and critical failure, Trespasser is remembered today as a fascinating failure that tried to push boundaries. Its physics-based gameplay foreshadowed later immersive sims and physics sandboxes, earning it a cult following among retro gaming enthusiasts.
| Platform | Windows 95/98 |
| Released | October 28, 1998 |
| Developer | Dreamworks Interactive |
| Publisher | Dreamworks Interactive |
| Genre | Adventure, Shooter |
| Players | 1 Player |
| Series | Jurassic Park |
| Reviewed | October 12, 1999 |
| Restored | June 14, 2026 |
| OS | Windows 95/98 with DirectX 6.0 |
| CPU | Pentium 166 MHz (Pentium II 266 MHz recommended) |
| RAM | 32 MB |
| GPU / Display | 1 MB video card (3D accelerator recommended) |
| Storage | 120 MB free hard drive space |
| Drive | 4x CD-ROM |







