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Frank Arce

The union leader who told Microsoft its gaming workers would not be treated as disposable
Biography

Frank Arce is an American labor leader who serves as a vice president of the Communications Workers of America, CWA District 9, the union behind the largest organized workforce in the video game industry. Through CWA and its CODE-CWA organizing arm, the union represents more than three thousand five hundred workers across Microsoft's gaming business, including staff at ZeniMax, Blizzard quality assurance, and Raven Software, whose labor has contributed to franchises such as The Elder Scrolls, Diablo, Call of Duty, and Overwatch.

Arce became a visible figure in June 2026, when the union held a press conference ahead of the mass layoffs and studio closures that accompanied Microsoft's Xbox restructuring. Speaking for the represented workers, he said they "will not be treated as disposable," and pressed Microsoft for concrete protections: advance notice before cuts, fair severance, a voice in vendor and contracting decisions, and the right to internal placement so qualified employees could move into open roles rather than out the door. The union had been seeking those terms for months before the cuts landed.

Public biographical detail beyond his union role is limited, so this profile records what is established: his position with the CWA and his role as one of the leading voices for organized labor in gaming during the 2026 layoffs. He appears in POCG's coverage as the person who put the workers' case on the record when the studios they built were being closed.

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