
Dragon Warrior VII
Dragon Warrior VII, known as Dragon Quest VII: Warriors of Eden in Japan, is a role-playing game developed and published by Enix for the PlayStation. Released in Japan in 2000 and in North America in 2001, it was the first Dragon Quest entry on Sony's console and one of the longest-developed and best-selling PlayStation RPGs of its era, moving over four million copies in Japan alone.
The game follows a fisherman's son from the island of Estard who, with his friends, discovers that his world is nearly empty because its lands have been sealed away across time. By restoring fragments on ancient pedestals, the party travels into the past of each region to lift the curse that erased it, gradually bringing the world back into being one island at a time.
Dragon Warrior VII is defined by its enormous length, often cited at 100 hours or more, its deliberately traditional presentation, and its class-based job system, which lets characters master human and monster vocations to unlock new abilities. It combined 3D environments with sprite-based characters and Akira Toriyama's monster designs, and leaned heavily on the series' long-standing conventions. Its pacing and volume of optional, self-contained story vignettes divided players, but it remains a landmark seller and was later fully remade for the Nintendo 3DS.
| Platform | PlayStation 1 |
| Developer | Enix |
| Publisher | Enix |
| Genre | RPG |
| Series | Dragon Quest |
| Reviewed | November 15, 2001 |







