/ Adam Richardson

Xbox Backward Compatibility comes to PC with four launch titles

Microsoft launched Xbox Backward Compatibility on PC today: four original Xbox games on Windows and handhelds, with Game Pass support, graphical upgrades, and Achievements coming later this year.

Original Source news.xbox.com ↗

Microsoft announced Xbox Backward Compatibility on PC today, bringing four original Xbox games to Windows PCs and handhelds for the first time. The program launches in early release with BLiNX: The Time Sweeper, Conker: Live and Reloaded, Crimson Skies: High Road to Revenge, and Fuzion Frenzy.

All four are available starting today through the Xbox app on PC. They’re included with every Game Pass plan and can also be bought individually. If you already own a digital license on console, that license carries over to PC and handhelds through Xbox Play Anywhere.

Jason Ronald, VP of Next Generation at Xbox, announced the initiative on Xbox Wire today. “Your library is more than just a collection of games,” Ronald wrote. “It is your personal history of epic stories and treasured memories from the past. And as players, we don’t want to leave our gaming legacy behind even as technology continues to evolve and advance.”

Ronald called this “the beginning of a broader effort to preserve Xbox games from the past and bring them to PC over time.” More titles are planned, though no timeline or specific games were named beyond today’s four.

The PC versions include graphics options the original Xbox never had: up to 4x resolution upscaling, VSync, fullscreen and windowed display modes, anisotropic filtering, and enhanced anti-aliasing. Language and audio settings are also customizable.

Achievements are coming later this year, Ronald confirmed. The four launch titles will be updated to support them in the coming months.

The minimum specs are modest: an Nvidia GTX 950, AMD Radeon RX 550, Intel UHD 770, or Intel Arc A310, with a quad-core CPU and Windows 11. That covers most handheld PCs, including the ROG Ally and Ally X.

This is a different kind of backward compatibility play than what Microsoft has done before. Console backward compatibility has been running for years, covering hundreds of Xbox 360 and original Xbox titles on modern Xbox hardware. PC backward compatibility is a separate initiative from console backward compatibility, with PC-specific features layered on top. It’s also the 25th anniversary of the original Xbox, which makes the timing hard to miss.

Four games is a start, not a library. But the commitment to bringing them forward with real feature work rather than a thin wrapper says more about where this is headed than the launch lineup count does.