Grim Fandango is an adventure game from LucasArts designed by Tim Schafer, set in the Land of the Dead. Players follow Manny Calavera, a travel agent for the recently departed, across a four-year journey for redemption through a world blending Mexican folklore, Art Deco architecture, and film noir crime drama. With 90 locations, 55 characters, and over 7,000 lines of dialogue, it was one of the most ambitious adventure games attempted at the time of its release.

The Vault · 1998
Grim Fandango
Film noir, the afterlife, and exploding travel agents.
Grim FandangoPCAdventure
Point-and-ClickNoirTim Schafer
In the News3 mentions
Jul 161999
Electronic Arts appoints Steve Dauterman
EA Australia, a subsidiary of Electronic Arts says the appointment of LucasArts industry veteran Steve Dauterman as General Manager of Studio Asia Pacific to head a new development studio located in Australia.
ReleaseJul 61999
Gathering of Developers Hires David Gershik
Developer-driven computer and video game publisher Gathering of Developers says David Gershik is joining the company as director of sales and channel management.
IndustryJan 281999
Gibbed Reviews
Once again the The Gibbed Review Team has posted severl new reviews, including reviews of Kenwood CL-701 Computer Sound System and also a review of Grim Fandango.
ReleaseIn Previews1 preview
Grim Fandango
LucasArts blends Mexican folklore, film noir, and 7,000 lines of dialogue into the adventure game nobody saw coming.
Must-Play · Sep 1, 1998
How to Play TodayYour options for running this game in 2026
Original Hardware
Requires a Windows 95 PC with a CD-ROM drive. Direct3D support recommended for best visuals. Original CD-ROM release available through used game sellers and eBay.
Game Record
| Platform | PC |
| Released | October 30, 1998 (PC) |
| Developer | LucasArts |
| Publisher | LucasArts |
| Genre | Adventure |
| Players | 1 |
| Series | Grim Fandango |
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