Est. 1998
Playing Out of Control Gaming

Retro reviews, vintage hardware, classic PC builds, and modern ways to keep old games alive.

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/ Adam Richardson

Duke Nukem Forever to use Unreal Engine

George Broussard from 3D Realms updated his .plan announcing that Duke Nukem Forever will be using the Unreal engine. Duke Nukem was going to use the Quake II engine, this is a major change for the development of the game.

Duke Nukem Forever to use Unreal Engine is the story today, and it fits right into the fast-moving PC gaming pileup of June 1998. George Broussard from 3D Realms updated his .plan announcing that Duke Nukem Forever will be using the Unreal engine. Duke Nukem was going to use the Quake II engine, this is a major change for the development of the game. Major Duke Nukem Forever announcement time 😉 We are switching to the Unreal engine to finish the game. For players keeping one eye on patches, demos, hardware, and whatever the big studios are cooking up next, this is exactly the kind of update that can disappear in a day and matter a month later. Welcome to PC gaming, where the news moves faster than most download mirrors.