Monolith to Publish Odium
The important bit: In an agreement with TopWare Interactive for exclusive North American publishing rights, Monolith Productions announces its acquisition of Odium, a turn-based RPG/strategy game developed in Poland by Metropolis.
Monolith to Publish Odium is the business side of the news today, and this one has the usual late-90s mix of studios, publishing deals, lawsuits, money, and big promises.
The important bit: In an agreement with TopWare Interactive for exclusive North American publishing rights, Monolith Productions announces its acquisition of Odium, a turn-based RPG/strategy game developed in Poland by Metropolis. Horror and conspiracy fans will discover the truth when Odium hits retail shelves in North America in late Spring, 1999. Combining traditional RPG-style character interaction with an easy-to-use strategic combat system, Odium leads players into a complex plot filled with veiled agendas and hidden conspiracies based on professed real-world occurrences.
It is not as fun as a new demo, but these moves decide what games actually get made, sold, patched, or buried. Ignore the suits and you miss half the story.