Est. 1998
Playing Out of Control Gaming

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/ Adam Richardson

Valve Licenses Intel MRM Technology

March 16, 1999: Valve, the makers of the blockbuster PC game Half-Life, says they will be using Intel's Multiresolution Mesh Technology for their upcoming title Team Fortress 2.

Valve Licenses Intel MRM Technology hits the March 1999 news desk on March 16, 1999. Valve, the makers of the blockbuster PC game Half-Life, says they will be using Intel's Multiresolution Mesh Technology for their upcoming title Team Fortress 2.

This technology will allow Valve to create a "scaleable" game with highly detailed, realistic looking models that automatically adjust performance to the gamer's PC. "We believe the PC is the ultimate entertainment platform," said Gabe Newell, Valve co-founder and managing director. The graphics and peripheral fight is not slowing down, which is good news if your machine needs one more excuse to eat your wallet.