Electronic Battlefield Over the Internet with RTIME
Electronic Battlefield Over the Internet with RTIME landed today, giving players another thing to circle on the calendar. RTIME, Inc. and the Mindscape Entertainment...
Electronic Battlefield Over the Internet with RTIME landed today, giving players another thing to circle on the calendar.
RTIME, Inc. and the Mindscape Entertainment unit of Mattel, today announced the first interactive, interoperable, multiplayer simulation that brings together two different games in a shared, electronic battlefield over the Internet.
Using the RTIME Interactive Networking Engine, Aeon Electronic Entertainment, developers of Silent Hunter II, and Ultimation, developers of Destroyer Command, are working together to enable submarines and battleships from each respective game to compete against each other in a realtime, interactive experience. The RTIME Interactive Networking Engine is a runtime and delivery platform that enables realtime, multiuser interaction over the Internet and broadband networks.
We will see if it lives up to the pitch, because the late-1999 release calendar is not exactly taking mercy on anyone.