Physical Copies PC Sega Master System
/ Adam Richardson

A New Sega Master System Game Is Shipping on Cartridge, Hand-Drawn Manual and All

Devwill, a 2017 Brazilian PC platformer, is getting a real Master System cartridge on August 5 via LMS Retro, with a hand-drawn, no-AI manual made the old way.

Original Source amaweks.itch.io ↗

Of all the consoles that were supposed to be dead, the Sega Master System is the one that keeps refusing. It outlived its own generation in Brazil, where Tec Toy kept building and selling it for decades after the rest of the world moved on, and that is not a trivia-night footnote. It means the Master System has a real, living culture in one country, and every so often that culture ships something new. This is one of those times.

Devwill started life in 2017 as a PC platformer by the Brazilian illustrator and homebrew developer Amaweks. It is a striking little game: black-and-white, built to look like an old silent film, starring a golem who wakes up and goes looking for his purpose in open defiance of the creator who made him. The story is told in silent-era title cards, the golem’s thoughts written out as a dramatic poem, while you throw fireballs at the undead and collect keys through some genuinely mean environments. Now Amaweks has rebuilt it as a proper Sega Master System game, and it is going out on a real cartridge.

The physical run lands in Brazil on August 5 through LMS Retro, with a European edition to follow via Teknamic. What I love is the part everyone else might skim past: the manual is hand-drawn, made without AI, by the developer and publisher themselves, and the launch trailer is stop-motion animated over two days. In a year where “retro” is mostly a filter you buy, this is the opposite. It is a new game for a 40-year-old machine, made by hand, pressed to cartridge, for people who still have the console to put it in. That is the whole hobby in one release.