Est. 1998
Playing Out of Control Gaming

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Preservation NES / Famicom SNES
/ Adam Richardson

The Original Mother Has Been Remade on the EarthBound Engine, After Nearly 20 Years

After nearly 20 years, fans have remade the original Mother (EarthBound Beginnings) on the SNES EarthBound engine, released as a patch led by romhacker Gabbls.

One of the longest-running fan projects in the romhacking world just crossed the finish line. The original Mother, the 1989 Famicom RPG that the West eventually got as EarthBound Beginnings, has been fully remade using the 16-bit engine of its SNES sequel, EarthBound. It is out now as a patch.

The headline number is the one that gets you: nineteen-ish years of development. The current build has been led by the romhacker Gabbls since 2021, but the project’s roots run back through an earlier 2012 effort all the way to a 2007 proof of concept by Clyde “Tomato” Mandelin, the translator behind the legendary Mother 3 fan localization. Veterans from the PK Hack Discord pitched in along the way, including PhoenixBound, Catador, SupremeKirb, and cooprocks, plus a crew of spriters and mappers. It dropped on June 14.

What it does is simple to describe and clearly enormous to pull off. It takes Mother 1, a game a lot of people respect more than they actually enjoy, thanks to its NES-era grind and rough corners, and rebuilds it in the warmer, more playable look and feel of EarthBound. The whole Mother saga, finally speaking the same 16-bit language.

This is fan labor, given away for free, keeping a beloved game alive and making it better in the process. No publisher was ever going to greenlight this. Nineteen years of volunteers did it anyway. That is the version of preservation I will always make room for.