George Broussard Updates .plan
George Broussard from 3D Realms update his .plan with some more info on Duke Nukem Forever engine switch to Unreal.
George Broussard Updates .plan is the story today, and it fits right into the fast-moving PC gaming pileup of June 1998. George Broussard from 3D Realms update his .plan with some more info on Duke Nukem Forever engine switch to Unreal. He talks about some of the common things he will address in the DNF switch to Unreal such as Internet play, High system specs and a delay. For players keeping one eye on patches, demos, hardware, and whatever the big studios are cooking up next, this is exactly the kind of update that can disappear in a day and matter a month later. Welcome to PC gaming, where the news moves faster than most download mirrors.