Intel MRM Software Announced
Intel Corporation revealed delivery of its multi-resolution mesh (MRM) software technology to a key 3-D tool publisher and three leading game developers, allowing them to lower the cost and shorten the development time involved in creating compelling three-dimensional graphics in games.
Intel MRM Software Announced hits the March 1999 news desk on March 17, 1999. Intel Corporation revealed delivery of its multi-resolution mesh (MRM) software technology to a key 3-D tool publisher and three leading game developers, allowing them to lower the cost and shorten the development time involved in creating compelling three-dimensional graphics in games.
The technology, developed in the Intel Architecture Labs, enables game developers to easily create 3-D content that is authored once and automatically maximizes graphics performance and resolution to the available processing power on end user's PCs. Intel has licensed its MRM software technology directly to leading game companies including Valve, Pandemic Studios, and Dream Works Interactive, all of which will be releasing titles incorporating MRM technology later this year. That is the PC hardware treadmill in full sprint: faster chips, cheaper boards, louder claims, and gamers trying to figure out what is worth the money.