Est. 1998
Playing Out of Control Gaming

Retro reviews, vintage hardware, classic PC builds, and modern ways to keep old games alive.

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/ Adam Richardson

Interview with Cliff Bleszinski Part 3

ActionXtreme Insiders talk with Epic MegaGames Level and Game Designer Cliff Bleszinski about Bastard's PQ Beatdown and some more on level design in the last of the 3 part series interview.

Interview with Cliff Bleszinski Part 3 is the story on November 5, 1998, and it is one of those late-1998 PC gaming updates that says exactly where the scene is right now. ActionXtreme Insiders talk with Epic MegaGames Level and Game Designer Cliff Bleszinski about Bastard's PQ Beatdown and some more on level design in the last of the 3 part series interview.

For players keeping track of patches, demos, hardware drivers, online events, and retail releases, this is the sort of news that can change what gets installed tonight. The business side keeps moving, and sometimes those deals decide what we actually get to play next year.