Operation:3Dfx Downtime
Sander Pilon explains the reason for Operation:3Dfx downtime is because during an internal argument, Jeremy Allford decided to ask Scot Rubin (Allgames/Pseudo) to shut down the server.
Operation:3Dfx Downtime is the story today, and it fits right into the fast-moving PC gaming pileup of June 1998. Sander Pilon explains the reason for Operation:3Dfx downtime is because during an internal argument, Jeremy Allford decided to ask Scot Rubin (Allgames/Pseudo) to shut down the server. Scot Rubin holds the server and the op3dfx.com domain, and will not give them up, even though we had paid for one half of the machine itself. As a result, the domain name “op3dfx.com” is unlikely to return. For players keeping one eye on patches, demos, hardware, and whatever the big studios are cooking up next, this is exactly the kind of update that can disappear in a day and matter a month later. Welcome to PC gaming, where the news moves faster than most download mirrors.