Est. 1998
Playing Out of Control Gaming

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/ Adam Richardson

Shogo Interviews

PlanetShogo has put up an interview with three of the Monolith level designers behind the Shogo project; Craig Hubbard, Nathan Hendrickson, and Wes Saulsberry.

Shogo Interviews is the story on November 13, 1998, and it is one of those late-1998 PC gaming updates that says exactly where the scene is right now. PlanetShogo has put up an interview with three of the Monolith level designers behind the Shogo project; Craig Hubbard, Nathan Hendrickson, and Wes Saulsberry. The interviews talk about their taste in lighting, the trials of life in the Big Black Obelisk and other, more esoteric junk.

For players keeping track of patches, demos, hardware drivers, online events, and retail releases, this is the sort of news that can change what gets installed tonight. The business side keeps moving, and sometimes those deals decide what we actually get to play next year.