Boss Rally is a racing game developed by Boss Games Studios and published by SouthPeak Interactive for Windows PCs in 1999. It is a direct port of the Nintendo 64 game Top Gear Rally, originally released in 1997. The game features six lengthy tracks set in environments such as jungle, desert, and coastline, each playable in multiple weather conditions including rain, snow, night, and fog, which significantly affect handling. Players start with a slow car and must place as high as possible against 19 AI opponents over three laps, earning credits to unlock faster vehicles. Boss Rally supports Glide and Direct3D with resolutions up to 1024×768, force feedback steering wheels, and surround sound via the EAR audio API. The redbook audio soundtrack, composed by Dragline, provides an alternative rock backdrop distinct from the typical techno fare of the era. The game also includes car customization options for tires and shocks.

The Vault · 1999
Boss Rally
Proof that second-hand engines can still roar.
Windows 95/98Racing
3D Accelerator RequiredGlideDirect3DRedbook AudioForce Feedback
In the News3 mentions
Mar 151999
BOSS RALLY Announced
March 15, 1999: Sure, some racing game fans want to make minute adjustments to the tire pressure and finely tune the tension in the spring coils.
ReleaseHow to Play TodayYour options for running this game in 2026
Original Hardware
Requires Windows 95/98, a Pentium 166 or better, 32 MB RAM, and a 3D accelerator card (Voodoo2 for Glide, or a D3D-compatible card). Available on CD-ROM.
Modern Re-release
No official re-release; the disc can be coaxed onto modern Windows with compatibility tweaks.
Emulation / Other Options
Not applicable; this is a native PC title.
Game Record
| Platform | Windows 95/98 |
| Released | 1999 |
| Developer | Boss Games Studios |
| Publisher | SouthPeak Interactive |
| Genre | Racing |
| Players | 1 Player |
| Reviewed | August 19, 1999 |
| Restored | June 5, 2026 |
Original PC Specs
| OS | Windows 95/98 |
| CPU | Pentium 166 MHz or faster |
| RAM | 32 MB RAM |
| GPU / Display | 4 MB 3D accelerator (Voodoo2 or D3D compatible) |
| Storage | 50 MB free hard drive space |
| Drive | 4× CD-ROM |
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