The Chronicles of Riddick: Escape from Butcher Bay is a 2004 stealth-action first-person shooter developed by Starbreeze Studios and published by Vivendi Universal Games. Set before the events of the films Pitch Black and The Chronicles of Riddick, the game puts players in the role of Richard B. Riddick as he attempts to escape from the brutal maximum-security prison complex Butcher Bay. The game blends combat, stealth, and light role-playing elements, with a heavy emphasis on unarmed combat, stealth kills, and using the environment to survive. Players navigate through vents, sneak past guards, engage in hand-to-hand fights, and wield an arsenal of weapons including firearms and a tranquilizer gun. The game is notable for its advanced graphics engine (Starbreeze's proprietary technology) that pushed the Xbox hardware, as well as its cinematic presentation and voice acting (featuring Vin Diesel and other actors). The game received critical acclaim for its immersive atmosphere, tight pacing, and innovative mechanics, and is often cited as one of the best movie tie-in games ever made.