Drakerider is a mobile role-playing game released on Apple's iOS in 2012, part of the steady stream of Japanese-developed RPGs that reached smartphones during the early 2010s. As its name suggests, the game centres on dragons and the bond between rider and mount, blending traditional turn-based or menu-driven RPG combat with collection and progression systems suited to touch-screen play and shorter sessions. Like many mobile RPGs of its era, it combined a story-driven campaign with the gathering, raising and customising of creatures, designed to reward steady play on the go. The arrival of titles like Drakerider reflected a broader shift in which established console and handheld RPG traditions were adapted, and often monetised, for the rapidly growing mobile audience, bringing fantasy adventures to a platform that prioritised accessibility and bite-sized engagement. POCG noted its iOS launch as part of its coverage of new releases on the platform. As a smaller mobile title, detailed documentation of Drakerider is limited, and it stands as a representative example of the many dragon-themed and creature-collecting RPGs that populated the App Store during the period, catering to players seeking portable fantasy role-playing. As with many region-specific mobile RPGs of its time, it was eventually delisted as smartphone storefronts and tastes moved on.

The Vault · 2012
Drakerider
A dragon-riding mobile RPG for iOS.
iOSRPG
MobileDragons
In the News1 mentions
Sep 62012
DRAKERIDER Flies onto iOS Today
Square Enix releases the chapter-based iOS role-playing game DRAKERIDER, with a free first chapter and the remaining four sold separately or as a bundle.
ReleaseGame Record
| Platform | iOS |
| Developer | Witch Craft |
| Publisher | Square Enix |
| Genre | RPG |
| Players | 1 |
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