Dune 2000 is a real-time strategy game developed and published by Westwood Studios for Windows 95/98. It was released in 1998 as a remake of the seminal Dune II: The Building of a Dynasty, which many consider the grandfather of the RTS genre. The game is set on the desert planet Arrakis, where three noble houses, Atreides, Harkonnen, and Ordos, battle for control of the spice melange, the most valuable substance in the universe. Built on a brand-new engine inspired by Westwood's Command & Conquer: Red Alert, Dune 2000 aimed to modernize the classic formula with improved graphics, full-motion video cutscenes, and multiplayer support via Westwood Online. While it faithfully recreates the three-house conflict and includes some of the best live-action videos Westwood ever produced, the gameplay closely mirrors Red Alert and lacks many of the innovations fans had come to expect by 1998, such as build queuing and waypoints. The game is remembered mostly for its stellar FMV sequences and its status as a curiosity in the Dune franchise, rather than a serious advancement of the RTS genre.