Disney Epic Mickey 2: The Power of Two is a 2012 action-platformer developed by Junction Point Studios, led by veteran designer Warren Spector, and published by Disney Interactive Studios. A sequel to 2010's Wii exclusive Epic Mickey, it expanded to multiple platforms including Wii, Wii U, PlayStation 3, Xbox 360 and Windows. The game returns to the Wasteland, a forgotten world inhabited by Disney's discarded and obscure creations, where Mickey Mouse must again wield a magic paintbrush, using paint to create and thinner to erase parts of the world, to solve problems and shape his path. Its defining new feature is full cooperative play: the reformed villain Oswald the Lucky Rabbit, Walt Disney's first cartoon star, joins as a second playable character wielding electricity and remote-control powers, with a friend able to control him or the AI taking over in single-player. The game also embraced its theatrical roots with fully sung musical numbers. Critical reception was mixed-to-disappointing; reviewers appreciated the imaginative premise, Disney heritage and co-op concept but criticised camera problems, a buggy and unreliable AI partner and uneven execution. Its underperformance contributed to the closure of Junction Point Studios shortly afterward, making it the final outing for the ambitious Epic Mickey project.

The Vault · 2012
Disney Epic Mickey 2: The Power of Two
Mickey and Oswald paint and thin through Wasteland.
Epic MickeyPCPlayStation 3WiiWii UXbox 360Platformer
ActionDisneyCo-op
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ReleaseGame Record
| Platform | PC · PlayStation 3 · Wii · Wii U · Xbox 360 |
| Developer | Junction Point Studios |
| Publisher | Disney Interactive Studios |
| Genre | Platformer |
| Players | 1-2 |
| Series | Epic Mickey |
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