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Rise of Nations
The Vault · 2003

Rise of Nations

The RTS that finally got resources right.
PublisherMicrosoft
Released2003
Players1-8 Players
Rise of NationsPCReal-Time StrategyStrategy
CampaignMultiplayerOnline PlaySave SystemNo Resource DepletionKeyboard Shortcuts

Rise of Nations is a real-time strategy game developed by Big Huge Games and published by Microsoft Game Studios, originally released in 2003. Blending classic RTS mechanics with turn-based grand strategy elements, the game spans eight historical ages from the Ancient Age to the Information Age. Players manage resources, research technologies, and command armies across randomly generated or scenario-based maps. The single-player 'Conquer the World' campaign resembles a board game similar to Risk, where strategic decisions on a global map influence real-time battles. Multiplayer supports up to eight players via online matchmaking. The game received critical acclaim for its innovative resource model, which features non-depleting resource fields and a market system, and its intelligent worker AI. Rise of Nations also introduced national borders and attrition damage, adding strategic depth. An expansion, Thrones and Patriots, was released in 2004.

Screenshots4 shots
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Preservation
How to Play TodayYour options for running this game in 2026
Original Hardware
Original CD-ROM release is common on eBay for around $5-10. Requires Windows 98/Me/2000/XP and a 3D graphics card. Runs fine on period hardware.
Modern Re-release
Available on Steam and GOG as 'Rise of Nations: Extended Edition' for $19.99, often discounted. Includes the original game and the Thrones and Patriots expansion, updated for modern Windows.
Emulation / Other Options
No emulation needed; the Extended Edition runs natively on modern Windows. For the original CD, use compatibility mode or a virtual machine.