Rocky Mountain Trophy Hunter is a hunting simulation developed by Sunstorm Interactive and published by WizardWorks, a value division of GT Interactive, for Windows 95 in 2000. The game places players in a 100-square-kilometer area of Colorado wilderness and tasks them with hunting four species of big game: moose, elk, bear, and bighorn sheep. Before each hunt, players choose four accessories from a list of ten that includes various scents, animal calls, binoculars, and a spotting scope. Bear bait and a tree stand can always be taken without counting against the limit. Five weapons are available, each with different accuracy, range, and reload characteristics: a scoped rifle, a pump shotgun, a compound bow, a muzzleloader, and a .44 magnum revolver. The hunting view presents a 360-degree panoramic field that the player scans with the mouse, using compass and wind gauge to track animals. The terrain is marked by signs of animal activity such as tracks, droppings, and bedding areas. The game includes a shooting range for practice, dynamic weather effects (rain, snow, and thunderstorms) that occur rarely, and a map editor for creating custom hunting areas. The original retail price was $19.99–24.99. A printed 23-page manual covers accessories, strategies, and troubleshooting for DirectX issues.