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Spearhead
Windows 95/98ActionSimulation

Spearhead

Developer: Zombie · Published by Interactive Magic · 1999
The tank game that couldn't decide what it wanted to be.
3D Accelerator SupportMission EditorMultiplayerDesert WarfareDigitized Speech
3.0
Good
POCG VERDICT
A tank sim that's too heavy for action and too light for realism, but still manages to find its mark in multiplayer.
Spearhead tries to be both a realistic tank simulation and a frantic action game, but ends up pleasing neither side. Multiplayer and the mission editor add some legs, but the empty desert and clunky interface bog it down.
About This Game

Spearhead is a 1999 tank simulation with action elements developed by Zombie and published by Interactive Magic for Windows 95. Set in a near-future conflict where Libya invades Tunisia, the player commands an M1A2 Abrams main battle tank across the Tunisian desert. The single-player campaign includes 23 missions, flanked by quick-start skirmishes, tutorials, and three lessons on using the built-in mission editor. Multiplayer supports up to 12 players over LAN or internet in 15 dedicated scenarios.

The game attempts to fuse realistic simulation with accessible action. Players operate the tank's driving, gunner, and commander stations, including an Inter Vehicular Information System (IVIS) that provides a top-down tactical map for issuing orders and calling in airstrikes or artillery. Visuals are textured, polygonal, and support 3D acceleration via 3Dfx, PowerVR, and Direct3D, though the desert environment is dominated by brown hues and repetitive terrain. Sound design captures engine pitch changes, weapon blasts, ricochets, and digitized crew voice communications.

System requirements include a Pentium 133 MHz, 16 MB of RAM, a 4 MB PCI video card with 3D acceleration, a CD-ROM drive, and DirectX-compatible sound. While ambitious, Spearhead was criticized for failing to fully satisfy either simulation or action audiences, though its mission editor and multiplayer were praised as lasting strengths.

POCG ReviewOriginal: October 8, 1999 · Restored: June 14, 2026
3.0
Good
Review Verdict
Private: Spearhead
Spearhead tries to be both a realistic tank simulation and a frantic action game, but ends up pleasing neither side. Multiplayer and the mission editor add some legs, but the empty desert and clunky interface bog it down.
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Industry
How to Play TodayYour options for running this game in 2026
Original Hardware
Original CDs can be found on eBay and other second-hand markets. Requires a Windows 95 or 98 machine with a Pentium 166 MHz or better and a 3D accelerator (3Dfx or PowerVR) or Direct3D-compatible video card.
Emulation / Other Options
Not a DOS title; this is a Windows 95 game. Modern Windows may run it with compatibility mode set to Windows 95. For best results, use a virtual machine running Windows 95 or 98.
Game Info
PlatformWindows 95/98
DeveloperZombie
PublisherInteractive Magic
GenreAction, Simulation
Players1-12
ReviewedOctober 8, 1999
RestoredJune 14, 2026
Original PC Specs
OSWindows 95
CPUPentium 133 MHz (166 MHz recommended)
RAM16 MB (32 MB recommended)
GPU / Display4 MB PCI video card with 3D accelerator (3Dfx, PowerVR, or Direct3D)
Storage70 MB
DriveCD-ROM