
Power Stone
Power Stone is a 3D arena fighting game developed and published by Capcom for the Sega Dreamcast. Released in 1999 as a launch-window title in the West, it mixes arcade-style brawling with an early 20th-century science fiction pulp aesthetic. Players choose from eight globe-trotting adventurers, each inspired by classic adventure literature and silent-era heroes. The core mechanic involves collecting Power Stone gems that temporarily transform fighters into super-powered alter egos, unleashing devastating special attacks. Battles take place in fully 3D environments littered with throwable objects, interactive hazards, and dynamic camera angles. The game supports two-player versus, an arcade mode with multiple endings, and a collection of unlockable mini-games that reward repeated play. Power Stone was praised for its originality, visual flair, and energetic multiplayer. It received a sequel, Power Stone 2, in 2000, which expanded the roster and added four-player support. A PSP compilation, Power Stone Collection, brought both games to the handheld in 2006. The title remains a cult classic of the Dreamcast era, noted for its unique blend of fighting game chaos and pulp fiction charm.
| Platform | Dreamcast |
| Released | 1999 |
| Developer | Capcom |
| Publisher | Capcom |
| Genre | Fighting |
| Players | 1-2 Players |
| Series | Power Stone |


