
Grandia II
Grandia II is a Japanese role-playing game developed by Game Arts and published by Ubi Soft for the Sega Dreamcast in North America. Released in Japan in August 2000 and in North America in December 2000, it follows Ryudo, a mercenary drawn into a conflict involving the god of light Granas and the dark god Valmar. The game is known for its fully 3D presentation, colorful environments, strong soundtrack by Noriyuki Iwadare and an active time battle system built around the IP gauge, command timing and attack cancellation. Unlike many console RPGs of its era, Grandia II avoids random battles, showing enemies on the field before combat begins. The Dreamcast version became one of the system's standout RPGs and remains closely associated with the console's short but memorable RPG library alongside Skies of Arcadia.