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SimCity 3000
SimCityWindows 95/98SimulationStrategy

SimCity 3000

Developer: Maxis · Published by Electronic Arts · 1999
The city simulation that owns your soul, 256 tiles at a time.
3D Accelerated3D SoundSave SystemTutorialReal-World TerrainCity-Building
5.0
Masterpiece
POCG VERDICT
The perfect city builder. Just don't plan on sleeping.
SimCity 3000 doesn't mess with the formula, it just makes everything bigger and smarter. Four times the map, detailed 3D buildings, and enough addiction to ruin your sleep schedule for weeks. The only true complaint: the music gets old fast.
About This Game

SimCity 3000 is a city-building simulation game developed by Maxis and published by Electronic Arts, released in 1999 for Windows 95/98. It is the third main entry in the SimCity series, following the original SimCity (1989) and SimCity 2000 (1993). Players take on the role of mayor, tasked with zoning land, building infrastructure, and managing a city's budget while responding to the needs of its simulated citizens ("Sims"). The game features an isometric 3D view with individual building animations and the ability to zoom in to street level, revealing detailed traffic and pedestrians. Cities can now cover a map size up to 256×256 tiles, four times larger than its predecessor. A new neighbor system lets players trade resources such as water, power, and waste disposal with adjacent cities, adding strategic depth. SimCity 3000 includes real-world terrain data imported from USGS maps, a suite of advisors, and a variety of disasters including fires, earthquakes, tornadoes, and alien invasions. The game was widely praised for its addictive gameplay, polished visuals, and comprehensive manual, and it remained a benchmark for city simulators.

Screenshots2 shots
SimCity 3000 screenshotSimCity 3000 screenshot
POCG ReviewOriginal: August 20, 1999 · Restored: June 14, 2026
5.0
Masterpiece
Review Verdict
Private: SimCity 3000
SimCity 3000 doesn't mess with the formula, it just makes everything bigger and smarter. Four times the map, detailed 3D buildings, and enough addiction to ruin your sleep schedule for weeks. The only true complaint: the music gets old fast.
In the News3 mentions
Jun 42026
33 Games Announces Physical SNES Release of Utopia, Gremlin’s 1993 Space Sim
Boutique label 33 Games is putting Utopia: The Creation of a Nation on a new SNES cartridge, following their Zool Mega Drive release.
Release
Oct 221999
The Sims goes Alpha
The Sims goes Alpha is today's update from the October 1999 desk, and there is enough here to make retro PC players pay attention.
Release
Jul 291999
SimCity 3000 for the Macintosh Ships
Electronic Arts has the latest July 1999 move: SimCity 3000 for the Macintosh Ships. Electronic Arts says it has shipped SimCity 3000 for the Macintosh.
Release
How to Play TodayYour options for running this game in 2026
Original Hardware
Original CD-ROM copies are widely available secondhand. Requires a Windows 95/98 PC with a 166 MHz processor, 32 MB RAM, 230 MB hard drive space, and a DirectX 6-compatible sound card.
Modern Re-release
SimCity 3000 Unlimited is sold on GOG and Origin for $9.99, preconfigured for modern Windows. Includes the base game plus the Unlimited expansion with extra building sets and terrain tools.
Emulation / Other Options
Runs on modern Windows systems using compatibility mode set to Windows 98. The GOG release automates all setup; no emulator needed.
Game Info
PlatformWindows 95/98
DeveloperMaxis
PublisherElectronic Arts
GenreSimulation, Strategy
Players1 Player
SeriesSimCity
ReviewedAugust 20, 1999
RestoredJune 14, 2026
Original PC Specs
OSWindows 95 or 98
CPUPentium 166 MHz
RAM32 MB
GPU / Display2 MB video card, DirectX 6 compatible
Storage230 MB
Drive4× CD-ROM (8× recommended)