Ultima IX: Ascension is a 1999 computer role-playing game developed by Origin Systems and published by Electronic Arts for Windows 95/98. It is the ninth main installment in the long-running Ultima series and the final chapter of the Age of Armageddon saga. The game renders Britannia in full 3D for the first time, using a third-person perspective as the Avatar returns to a world corrupted by the Guardian. The story intertwines the eight Virtues, moral choices, and a vast open world filled with towns, dungeons, and wilderness. Gameplay combines real-time combat with five weapon categories and a deep magic system where spells are bound into a spellbook through ritualistic steps. The inventory is organized into a toolbelt for quick access, and the journal handles saving, quest notes, and character statistics. Despite a troubled release marred by severe performance issues and high system requirements, Ascension is noted for its detailed world, atmospheric sound and music, and an uncommon emphasis on conscience and consequence. A special Dragon Edition included cloth map, tarot cards, ankh pendant, soundtrack CD, and the entire series on one disc.

The Vault · 1999
Ultima IX: Ascension
The Avatar's return to Britannia in glorious, demanding 3D.
UltimaWindows 95/98RPG
Save AnywhereDay/Night CycleMagic SystemOpen World3D AcceleratedGlide Support
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Original Hardware
Original boxed copies are available on eBay for $20-40. The Dragon Edition is harder to find and pricier. Requires a Windows 95/98 PC with a 3D accelerator (Voodoo2 or better recommended), 128 MB RAM, and around 1 GB free disk space.
Game Record
| Platform | Windows 95/98 |
| Developer | Origin Systems |
| Publisher | Electronic Arts |
| Genre | RPG |
| Players | 1 Player |
| Series | Ultima |
Original PC Specs
| OS | Windows 95/98 |
| CPU | Pentium II 266 MHz |
| RAM | 64 MB RAM |
| GPU / Display | 3D accelerator with 8 MB VRAM (3dfx Voodoo2 or TNT) |
| Storage | 1 GB free hard drive space |
| Drive | 4x CD-ROM |
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