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X-COM: UFO Defense
x-comDOSStrategytactics

X-COM: UFO Defense

Developer: Mythos Games · Published by MicroProse · 1994
A masterpiece of strategic depth and terror that no sequel has ever touched.
Turn-Based TacticsBase BuildingResearch TreeDestructible EnvironmentsPermadeath
5.0
Masterpiece
POCG VERDICT
The scariest, most replayable strategy game I've ever played. Still unmatched.
X-COM: UFO Defense melds base-building, resource management, and turn-based tactical combat into an experience I've finished over a dozen times. The Chryssalids still scare me.
About This Game

X-COM: UFO Defense is a 1994 turn-based tactics and strategy game developed by Mythos Games and published by MicroProse. Set in the near future, the player commands the Extraterrestrial Combat Unit (X-COM), a secret international organization tasked with defending Earth from an alien invasion. The game seamlessly blends two layers: a global strategic layer where the player manages bases, research, manufacturing, and interceptor aircraft, and a tactical layer where squads of soldiers engage in turn-based combat against alien forces across diverse environments, including crash sites, terror missions, and alien bases. Missions use an isometric view with fully destructible terrain and lighting effects. Soldiers' stats improve based on their actions, creating attachment and high stakes. The game's rich research tree, deep economy, and procedurally generated missions give it immense replayability. Widely regarded as one of the greatest video games of all time, X-COM: UFO Defense defined the genre and spawned a franchise, though later sequels struggled to recapture its magic.

Screenshots5 shots
X-COM: UFO Defense screenshotX-COM: UFO Defense screenshotX-COM: UFO Defense screenshotX-COM: UFO Defense screenshotX-COM: UFO Defense screenshot
POCG ReviewOriginal: October 16, 2003
5.0
Masterpiece
Review Verdict
Private: X-COM: UFO Defense
X-COM: UFO Defense melds base-building, resource management, and turn-based tactical combat into an experience I've finished over a dozen times. The Chryssalids still scare me.
In the News1 mentions
Oct 32012
5 Things You Need to Know About XCOM: Enemy Unknown
Firaxis is reviving the 1994 strategy classic X-COM: Enemy Unknown, aiming to make deep turn-based tactics work on consoles without losing the original's bite.
Release
How to Play TodayYour options for running this game in 2026
Original Hardware
Original CD-ROM release (or floppy disk) for DOS. Requires a 486 or better and a Sound Blaster/AdLib card. The CD version is easier to find on the second-hand market.
Emulation / Other Options
Plays well in DOSBox with some configuration. Use Sound Blaster 16 emulation for audio, and set cycles high for smooth performance. The CD audio version sounds best, but the MIDI/AdLib soundtrack is also fantastic.