Diablo II supports Glide 3 and OpenGL
At the Electronic Entertainment Expo starting last week, Blizzard Entertainment previewed Diablo II, the sequel to its top selling role-playing game of 1997, featuring 3D...
Diablo II supports Glide 3 and OpenGL is the latest item crossing the POCG news desk. At the Electronic Entertainment Expo starting last week, Blizzard Entertainment previewed Diablo II, the sequel to its top selling role-playing game of 1997, featuring 3D accelerator support via Glide 3 and OpenGL.
Blizzard for the first time showed Diablo II’s perspective scaling and parallax, a new display option within the game’s suite of 3D-accelerator support features. Scaling and parallax effects add a near-perfect perspective to the 3D-accelerated isometric view. Most striking when running through terrain populated with trees or around buildings, this feature provides a more realistic and immersive visual experience for players with supported 3D accelerators.