News.
Release dates, announcements, and anything else worth noting. No PR fluff, no embargoed opinions. If it matters to people who actually play the games, it's here.
July 1998
274 posts · Newest first · ← All NewsMicrosoft Corp.'s updated version of Fighter Ace will go live today offering new features including expanded terrain, bombers and ground targets as well as reduced prices.
With Sinday fast approaching, and the game's release in the near future after that, Ritual thought they'd give all the hardcore editing community a jump-start.
July 1998 keeps moving, and today the headline is simple: Blue Byte Software Moving to Texas. Blue Byte Software announced they are relocating their U.S. office from Schaumburg, Illinois to Austin, Texas at the end of August 1998.
Segasoft put out a demo of their game Fatal Abyss which is is a futuristic, deep-sea, arcade-style action game.
July 1998 keeps moving, and today the headline is simple: Jobs at Ensemble Studios. Ensemble Studios is a premier developer of entertainment software.
HardCorps SiN News has mentioned that ChannelSteen has done a Real Audio interview with Joe Selinske who is the project manager for Sin, concerning the upcoming demo.
MicroProse put out the update to version 1.2 of X-COM Interceptor which addresses many issues with joysticks and IGZ (Internet Gaming Zone).
July 1998 keeps moving, and today the headline is simple: Independence War Demo. Adrenaline Vault that Particle System put out Independence War Demo.
GameStats is having a Glitter and Gigadeth Giveaway, they have a few pieces of Quake jewelry, as well as some autographed 'Songs For Deathmatch' audio CD's up for grabbs.
July 1998 keeps moving, and today the headline is simple: CogniToy IRC Interview Log. We posted a log of the chat the linked page.