News.
Release dates, announcements, and anything else worth noting. No PR fluff, no embargoed opinions. If it matters to people who actually play the games, it's here.
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2753 posts · Newest first · ← All NewsScott Miller from 3D Realms has updated his .plan, talking about how the move to the Unreal Engine for DNF was not a was a financial decision.
Burnout v1.22 Patch is the latest June 1998 update, with bethesda has releaased the 1.22 patch for Burnout: Championship Drag Racing..
Unreal Release Party Date Change is the latest June 1998 update, with has changed the date of the Unreal Release Party slated for June 20, in Toronto, Ontario, Canada..
ION Storm, the revolutionary computer game design company, and leading video and computer game publisher Eidos Interactive today announced that Dominion: Storm Over Gift3? has shipped to retail stores nationwide.
George Broussard from 3D Realms update his .plan with some more info on Duke Nukem Forever engine switch to Unreal.
Paul Jaquays Interview is the latest June 1998 update, with redwood's 3D News has put up an interview with Paul Jaquays, expert level designer for id Software..
After the announcement today from 3D Realms that their upcoming first-person shooter, Duke Nukem Forever, would use the Unreal engine instead of the Quake/Quake II engine, OGR contacted George Broussard, designer on the fourth Duke, to get a further insight into the decision.
Morris who is the Project Leader for Homeland has let me know that the Alpha 100 version of Homeland has been released. It is mostly a bug-fix version, with some new features implemented.
UPDATE: The press release from 3D Realms regarding the decision is now online with explanations as to why they did this.
Soldier of Fortune Preliminary Sketch is the latest June 1998 update, with rick Johnson updated his .plan mentioning that The first Soldier of Fortune artwork was released..