News.
Release dates, announcements, and anything else worth noting. No PR fluff, no embargoed opinions. If it matters to people who actually play the games, it's here.
All News
3607 posts · Newest firstInterplay is having a Fallout 2 chat event with Feargus Urquhart, Black Isle Studios Division Director and Lead Designer on Fallout 2. In the chat, you will be able to talk.
Here is another piece of the September 1998 PC gaming mess. John Romero and the rest of the Daikatana team will discuss all the latest developments in the Daikatana project tomorrow night during this month's Cabana Chat.
Bungie Software said Myth II: Soulblighter will include its powerful editing tools in the box when the game ships later this year. Myth II: Soulblighter is the product of two.
The official Wheel of Time web site has been updated with this week's development update. This week, they mention two new people that joined the development team.
Ratloop has updated their website with info, new screenshots, and a mpg of their new game under development, Hab-12.
Hasbro said it has successfully completed its cash tender offer to purchase all the outstanding shares of common stock of MicroProse at a price of $6.00 per share. Hasbro also.
The hardware race keeps getting louder. 3Dfx Interactive, Inc said sales of its products in the third quarter of the calendar year have been lower than anticipated due to a greater than expected seasonal slowdown in the retail channel. 3Dfx Interactive, develops high performance, cost-effective 3D media processors, software and related technology that are designed to enable a highly immersive, interactive and realistic 3D experience across interactive electronic entertainment systems It may not be the biggest story of the month, but 3Dfx Sales Down is exactly the sort of thing PC players are tracking right now.
Producer Dave Georgeson has updated the Production Team page on the Heavy Gear II web site, discussing such "Stealthy" topics as Passive vs. Active Radar, Line-of-Sight,.
Game-Interviews.com have posted an interview with Glen Van Datta, Director of Engineer for RTIME Inc. In this interview he talks about their history, the engine's.
Since Activision.Com was launched, they've asked for your help when it came to making big decisions about the future of Activision gaming. It's that time again.