Asheron's Call is a fantasy massively multiplayer online role-playing game developed by Turbine and published by Microsoft. Set on the continent of Dereth, players choose from three heritage groups and venture into a persistent world filled with monsters, magic, and allegiances. The game features a unique patron-allegiance system that rewards social bonds, and skill-based character progression rather than race-based classes. Released in 1999, it stood alongside Ultima Online and EverQuest as one of the early pioneers of the MMORPG genre.
In the News3 mentions
Oct 261999
Asheron’s Call has gone Gold
In October 1999, that is the magic phrase: stop tweaking it, start pressing discs. The useful part: This means the product is completed and is expected to start showing up on store shelves in the U.S. in early November.
ReleaseOct 221999
Asheron’s Call Beta Ends Sunday
Asheron's Call is moving through beta, so players willing to deal with crashes, weirdness and unfinished edges can get in early.
ReleaseOct 191999
Asheron’s Call Pre-Order Programs Announced
Asheron's Call is getting the pre-order push, complete with the usual late-90s bait: bonus goods, special offers and enough retail noise to make the box feel bigger.
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