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Imperialism
Windows 95/98SimulationStrategy

Imperialism

Developer: Frog City Software · Published by Strategic Simulations, Inc. · 1997
The fine art of conquering the world, one railway at a time.
Turn-BasedStrategyResource ManagementDiplomacyHistoricalSingle-Player
3.5
Good
POCG VERDICT
The empire-builder that puts economics before bloodshed.
Imperialism is a deep turn-based strategy game about economic might and diplomatic cunning. If you loved Civilization, add this to your list.
About This Game

Imperialism is a turn-based grand strategy game developed by Frog City Software and published by Strategic Simulations, Inc. (SSI) in 1997 for Windows 95. Set in the early 19th century, players assume the role of a ruler of a fictional nation and compete against up to three other major powers, either controlled by the AI or other human players, to achieve world dominance through economic, political, and military means.

The game unfolds on a randomly generated map with varied terrain including mountains, farmland, and water. Each turn represents three months of game time, and a full game can last up to 400 turns. Players manage a complex domestic economy: prospecting for resources such as gold, iron ore, and coal; building railways and roads to transport goods to their capital; and constructing industries to turn raw materials into finished products like steel, textiles, and paper. Workers must be fed and clothed, and the player must train labourers and soldiers.

Diplomacy is central. Players negotiate trade treaties, peace agreements, and alliances, or declare war. The ultimate victory condition is political: the Council of Governors, a body representing all provinces on the map, votes approximately every ten years. If a single power gains two-thirds of the world's support, it is declared the winner. Military force can be used, but a successful ruler relies more on economic strength and diplomatic finesse than brute force.

Imperialism is noted for its deep resource management and excellent artificial intelligence; each AI opponent exhibits a distinct personality and competes aggressively. The game features plain, functional graphics and minimal sound, emphasizing strategic depth over multimedia spectacle. Its complexity and slow pacing appeal primarily to fans of titles like Civilization and the board game RISK, while action-oriented players may find it tedious.

Screenshots6 shots
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POCG ReviewOriginal: November 10, 1997 · Restored: June 14, 2026
3.5
Good
Review Verdict
Private: Imperialism
Imperialism is a deep turn-based strategy game about economic might and diplomatic cunning. If you loved Civilization, add this to your list.
In the News1 mentions
Apr 21999
Imperialism II Chat Event
SidGames.Com is going to be having a live online chat event with the designers of Imperialism II, Bill Spieth and Ben Polk on #SGImperialism on irc.dal.net at 2:00 EST today.
Release
How to Play TodayYour options for running this game in 2026
Original Hardware
Original CD-ROM copies occasionally surface on eBay and retro gaming shops. Requires a Windows 95/98 PC with a 4× CD-ROM drive and about 30 MB of hard disk space.
Modern Re-release
Available on GOG.com for $5.99, pre-configured for modern Windows systems with DOSBox wrapper. Includes manual, reference card, and no DRM.
Emulation / Other Options
Runs perfectly in DOSBox. The GOG version is the simplest route; for a manual setup, mount the CD image and use the default DOSBox-X settings for late‑90s Windows games. No special configuration required.