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Max Payne
The Vault · 2001

Max Payne

The bullet-time revolution, and the headache that came with it.
Players1 Player
Max PayneWindows 95/98ActionThird-Person Shooter
Bullet TimeVGA3D Accelerator RequiredSave Anywhere

Max Payne is a third-person shooter developed by Remedy Entertainment and published by Gathering of Developers for Windows in 2001. The game follows NYPD detective Max Payne, who is framed for murder and hunted by both the mob and the police after his family is killed. Armed with a gritty narrative told through graphic novel-style cutscenes, a bullet-time mechanic that slows combat, and a stark film-noir aesthetic, Max Payne became a landmark in cinematic action gaming. The game's New York-inspired environments are built with photo-sourced textures, delivering an unprecedented sense of realism for the era. The story, steeped in hard-boiled detective fiction, culminates in a rooftop showdown with the architect of Max's ruin. Though purely single-player, Max Payne received praise for its innovative mechanics and intense atmosphere, spawning a franchise and influencing countless shooters. The Windows version at launch required a 450 MHz processor, 96 MB of RAM, and a 16 MB 3D accelerator.

Screenshots5 shots
Max Payne screenshotMax Payne screenshotMax Payne screenshotMax Payne screenshotMax Payne screenshot
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Industry
How to Play TodayYour options for running this game in 2026
Original Hardware
Original CD-ROM copies are common on eBay for $5–10. Requires a Windows 98/ME/XP system with a 3D accelerator; patching to v1.05 is recommended for stability.
Modern Re-release
Available on Steam and GOG for $9.99. The GOG release is pre-patched for modern Windows and often on sale for under $3. The Steam version may require a community widescreen fix.
Emulation / Other Options
No emulation needed; runs natively on PC. For the original disc, use a compatibility mode on Windows 10/11 or install the Unofficial Patch for widescreen support. DOSBox is not required.