
PCShooter
SiN
Developer: Ritual Entertainment · Published by Activision · 1998
Blade versus Sinclaire. HardCorps versus a city full of mutants.
FPSQuake II EngineActionSci-Fi
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Not yet reviewed
About This Game
SiN is a first-person shooter developed by Ritual Entertainment and published by Activision, built on an enhanced Quake II engine. Players control Colonel John Blade, head of a private security force called HardCorps, through a near-future city as he pursues Elexis Sinclaire, the CEO of SinTek Industries and architect of a city-wide genetic mutation campaign. SiN was notable at release for its AI behavior, cinematic level scripting, and a large bank level that demonstrated unusual environmental density for the engine.
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ReleaseIn Previews1 preview
SiN
SiN's demo is a must-download, even at 34 MB on a 28.8. The AI alone is worth the overnight wait.
Hyped · Aug 1, 1998
How to Play TodayYour options for running this game in 2026
Original Hardware
Requires a Windows 95/98 PC. A 3dfx Voodoo 2 or equivalent 3D accelerator is recommended for best performance. Originally released on CD-ROM; available through used game sellers. GameSpy supported for multiplayer server browsing at time of release.
Game Info
| Platform | PC (Windows 95/98) |
| Released | November 1998 (PC) |
| Developer | Ritual Entertainment |
| Publisher | Activision |
| Genre | Shooter |
| Players | 1 (Single Player) / Multiplayer |
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