FeatureNov 5, 2012Outta Time Units (October 2012)Outta Time Units: Magic Dave deletes 1,000 Facebook friends and finds that letting go of the online clutter meant letting go of the baggage attached to it.→
ReviewSep 8, 2012Warlock: Master of the ArcaneWarlock strips the Civilization formula to pure fantasy combat. The spell system is a genuine addition, but without diplomacy, campaign, or a tutorial, it plays like an expensive mod.→
ReviewSep 4, 2012Plague Inc.You play the plague in Ndemic's darkly funny, weirdly educational pandemic strategy game. Addictive and clever, with only minor early bugs.→
ReviewAug 23, 2012Trine 2Trine 2 is one of the most visually stunning games ever made, and the physics-based puzzle design is good enough to deserve that beauty. A rare game that works onβ¦→
FeatureAug 2, 2012Outta Time Units (June 2012)Outta Time Units: Magic Dave argues this isn't a lazy generation but a Geek Generation, rediscovering the old roll-up-your-sleeves spirit through Google and a cracked iPhone screen.→
PreviewJul 21, 2012First Look: Bust-N-RushHands-on with Techtonic's 3D arcade runner, a satisfying smash-everything rush, held back for now by murky scoring and a fuzzy health system.→
ReviewMar 1, 1999DethKarzDethKarz has the visuals and the speed but the handling model will grind you down before the game earns its ambitions.→
ReviewJan 1, 1999SC&T Ultimate Per4mer Force Feedback Racing WheelSC&T got to force feedback first. The Per4mer has real heft, real feedback, and real driver headaches β but it delivers where it counts.→
ReviewJan 1, 1999Ridge Racer Type 4Namco's R4 trades simulation for flow, and the force-feedback Jogcon makes it sing. Weaker sound is its main shortfall.→
ReviewNov 19, 1998Half-LifeValve's debut tells its whole story through your eyes, with original weapons, real tension and unmatched polish. Truly the Quake killer.→