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Command & Conquer: Generals
The Vault · 2003

Command & Conquer: Generals

The C&C game that finally made me a believer.
DeveloperEA Pacific
Players1-8 Players
Command & ConquerPCReal-Time Strategy
CampaignSkirmishMultiplayer3D GraphicsCinematic Effects

Command & Conquer: Generals is a real-time strategy game developed by EA Pacific and published by Electronic Arts. Released in February 2003 for Windows, it is the seventh installment in the Command & Conquer series and the first to use a fully 3D engine. The game moves the series to a near-future setting, featuring three factions: the United States, China, and the Global Liberation Army (GLA), each with unique units, structures, and abilities. Gameplay follows the traditional C&C formula of base building, resource gathering, and army management, but introduces a Generals' Experience system that lets players choose temporary bonuses before missions. The single-player campaign spans 21 missions across the three factions. Multiplayer supports up to eight players over LAN or online. The game was praised for its groundbreaking graphics and audio, but faced criticism for its AI, story, and technical issues. An expansion pack, Zero Hour, was released later in 2003.

Screenshots5 shots
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How to Play TodayYour options for running this game in 2026
Original Hardware
Original disc copies are common on eBay. Requires a Windows 98/ME/2000/XP PC with a fast Pentium III or equivalent, 3D accelerator, and a CD-ROM drive.
Game Record
PlatformPC
ReleasedFebruary 10, 2003
DeveloperEA Pacific
PublisherElectronic Arts
GenreReal-Time Strategy
Players1-8 Players
SeriesCommand & Conquer
Command & Conquer Series
Command & Conquer: Tiberian Sun (1999)
PC (Windows 95/98)
Not Reviewed
Command & Conquer: Generals (2003)
Windows
Not Reviewed
This
Original PC Specs
OSWindows 98/ME/2000/XP
CPU800 MHz Pentium III or equivalent
RAM128 MB RAM
GPU / Display32 MB DirectX 9.0b compatible video card
Storage1.8 GB free hard drive space
Drive4x CD-ROM