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Fallout 2
FalloutWindows 95/98RPG

Fallout 2

Developer: Black Isle Studios · Published by Interplay · 1998
No spells. No faeries. Just a tree growing out of a mutant’s head and a world that wants you dead.
Turn-based CombatHex GridIsometricGoreDrug ReferencesProstitution
4.0
Excellent
POCG VERDICT
Brutal, brilliant, and determined to break you, and somehow you’ll thank it for the beating.
Fallout 2 drops you into a radioactive desert with a crappy spear and a 164-page manual. It’s hard, it’s frustrating, and I loved every minute.
About This Game

Fallout 2 is a 1998 post-apocalyptic role-playing game developed by Black Isle Studios and published by Interplay for Windows 95/98. It is the direct sequel to 1997's Fallout: A Post Nuclear Role Playing Game and continues the series' distinct blend of dark humor, retro-futurism, and open-ended wasteland exploration. Set eighty years after the events of the first game, players assume the role of the Chosen One, a direct descendant of the original Vault Dweller, who must leave the primitive village of Arroyo to find a Garden of Eden Creation Kit (G.E.C.K.) and save the tribe from starvation.

The game uses an isometric perspective and a hex-based movement system, shifting from real-time exploration to turn-based tactical combat. Character creation is deep and flexible, built on the SPECIAL system (Strength, Perception, Endurance, Charisma, Intelligence, Agility, Luck) with dozens of skills and perks that shape dialogue, combat, and quest solutions. Players may also choose from three pre-made characters: a brawny but dim-witted fighter, a stealthy thief, or a charismatic seductress. Party members can be recruited, each with their own personalities and combat behaviors, including one notoriously trigger-happy companion.

The wasteland is vast, containing multiple settlements, factions, and hundreds of side quests. Player actions carry meaningful consequences, reflected through a karma system and faction reputations. The game does not shy away from mature themes; players can engage in drug use, prostitution, theft, and graphic violence, with blood and gore toggles available.

Fallout 2 was praised for its scope, writing, and role-playing depth, though it received some criticism for technical bugs and a higher difficulty curve. It remains a landmark title in the RPG genre, cementing the Fallout series' reputation for player freedom and morally nuanced world-building.

Screenshots8 shots
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POCG ReviewOriginal: February 2, 1999 · Restored: June 14, 2026
4.0
Excellent
Review Verdict
Private: Fallout 2
Fallout 2 drops you into a radioactive desert with a crappy spear and a 164-page manual. It’s hard, it’s frustrating, and I loved every minute.
In the News3 mentions
Feb 41999
Planescape: Torment Chat
Planescape: Torment Chat moves into players' hands through a shipment, demo, patch, beta, or gold master in February 1999.
Release
Oct 261998
Fallout 2 Shipping
Black Isle Studios, the role- playing game (RPG) division of Interplay Entertainment announced the release of Fallout 2, the highly anticipated follow-up to the consensus choice for 1997 Role-Playing Game of the Year.
Release
How to Play TodayYour options for running this game in 2026
Original Hardware
The CD-ROM release sells for $34.95 at retail. Runs on any Pentium 90 MHz or better with 16 MB RAM, a 4x CD-ROM, and DirectX certified video and sound cards under Windows 95/98.