Top Loader// Best-of Lists // Entry #04

The Ten N64 Games That Play Like SummerRanked by Vibe

The console turns 30 this week. It showed up in summer with summer in the box. Top Loader loads the Nintendo 64 and ranks the season.

10Nintendo 64 cartridges that play like summer, ranked by the vibe and the four-player couch, not the release date.
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Thirty years ago, on June 23, 1996, the Nintendo 64 went on sale in Japan. Three hundred thousand units, gone the first day. The launch shipped with three games, and two of them were summer to the bone: a Mario built out of blue sky and open space, and a flying game with no enemies and no clock. The machine did not just come out in summer. It came out as summer.

The rule holds from the SNES list: a summer game is a game that plays like summer. But the N64 gets a second rule, because of what the machine was. Four controller ports, right on the front of the box, no multitap to dig out of a drawer. This list ranks two kinds of summer at once: the games that look and feel like the season, and the games that were the season.

The second rule

Four controller ports, right on the front of the box.

For a lot of us, summer break was the N64. Friends over, one CRT, four pads, all afternoon. Vibe first, and the cartridge that is better wins the tie.

1// The jet ski
Wave Race 64 box art

Wave Race 64

1996 · Nintendo · N64

The most literally summer thing on the machine, a jet-ski racer where the water is the whole point. Nintendo built a living, buoyant ocean that rolled and chopped and threw your handling off, and in 1996 nobody had seen anything like it. The glare off the surface, the buoys, the dolphin at Dolphin Park. No game on this console says beach the way this one does.

2// The birthday game
Super Mario 64 box art

Super Mario 64

1996 · Nintendo · N64

The birthday game, a launch-day title, and summer lives all through it. Jolly Roger Bay and Dire Dire Docks put you underwater; Tiny-Huge Island is a sun-warmed playground you shrink and grow inside. What it really invented was the feeling of standing on the castle grounds with the whole blue sky open above you and nowhere to be. That is not a level. That is a July afternoon.

3// The couch
GoldenEye 007 box art

GoldenEye 007

1997 · Rare · N64

Not a grain of sand in it, and near the top anyway, because this is the game that was summer. Four-player split-screen, the couch, Slappers Only on the Facility, the friend who picked Oddjob and would not stop. It turned four controller ports into a social event, and if you grew up with an N64, the smell of summer is somebody's basement and this loading up. It earns its spot on memory, and memory counts.

4// The other pillar
Mario Kart 64 box art

Mario Kart 64

1997 · Nintendo · N64

Koopa Troopa Beach is the proof on the cart: sand, palm trees, shallow water, a crab that knocks you off the road. But the real reason it is this high is Battle Mode: four balloons, one arena, built to be played in a room full of people. It is the other pillar holding up every N64 summer I can remember, pulled out whenever the lineup of friends got to four.

5// The island
Diddy Kong Racing box art

Diddy Kong Racing

1997 · Rare · N64

Rare took the kart formula and dropped it onto a tropical island you actually explore. Timber's Island is the hub: beaches, a lagoon, bright open sky, and a hovercraft that skims across the water. It plays like a summer adventure with a map, the kind of game where the world itself is the vacation and the races are just the days you spend there. A kid's perfect island, rendered in cartridge.

6// The beach holiday
Banjo-Kazooie box art

Banjo-Kazooie

1998 · Rare · N64

Treasure Trove Cove is the single most beach-holiday level on the console: golden sand, a giant sandcastle you climb, a stranded pirate ship called the Salty Hippo, a crab who wants you off his beach, and the sun sitting over all of it. The whole game is summer-bright in that late-90s Rare way, greens and yellows turned all the way up, and it landed in June 1998 right as the season started.

7// The ritual
Mario Party box art

Mario Party

1999 · Hudson Soft · N64

The friends-over ritual turned into a board game. Four players, bright outdoor boards, and the minigames where you rotated the analog stick with your palm until you gave yourself a friction burn. Nintendo handed out protective gloves over it, which tells you everything about how these got played. Nobody plays Mario Party alone. You play it with the three people around because school is out.

8// The long haul
Donkey Kong 64 box art

Donkey Kong 64

1999 · Rare · N64

A whole humid summer of a game. DK Isles is jungle and beach and water, Gloomy Galleon drags you underwater through a sunken pirate wreck, and Angry Aztec is pure desert heat shimmer. It is enormous and a little exhausting in the way the hottest stretch of August is exhausting, and getting through it feels like living through a season. Load it up when you have nowhere to be for a long time.

9// The backyard
Mario Tennis box art

Mario Tennis

2000 · Camelot · N64

The backyard-tournament game. Camelot built one of the best pick-up-and-play multiplayer games on the system: bright open courts, four players, and rallies anybody could jump into. It is summer-sport energy distilled, the everybody-gets-a-turn feeling of a hot afternoon where the only structure is whose serve it is. Proof the machine was still finding summer right to the end.

10// The quiet one
Pilotwings 64 box art

Pilotwings 64

1996 · Paradigm · N64

The quiet one to land on, and another launch-day game, so we end where the console began. You soar over a tropical island on a hang glider, a rocket belt, a gyrocopter, with no enemies and no timer breathing down your neck. Turquoise water and green hills scroll under you and that is the entire ask. Some games here are summer because they are loud. This one is summer because it is calm, and you are alone.

The footnote

The ones that just shipped in summer

To be straight about what I left out. Star Fox 64 came out in the summer of 1997 and it is one of the best things on the machine, and it is set in space, so it is a footnote here and not a slot. Turok had the summer-blockbuster swagger and a jungle, but it is a murky horror-shooter, not a vacation. And the hardest cut, the one I want to name: The Legend of Zelda: Ocarina of Time has Lake Hylia and Zora’s Domain, some of the prettiest water on the console, and it is not a summer game. It is an autumn 1998 epic about the end of the world. Loving it is not the same as it belonging here.

Star Fox 64 // SpaceTurok // Not a vacationOcarina of Time // Autumn 1998
Ocarina of Time box art

Thirty years, and it never left.

It never really left it.

Find four controllers. Find three people. Find a CRT if you have still got one, and a fan, and something cold. The N64 came out in summer thirty years ago and as far as I am concerned it never really left it.

// POCG // No bought scores. No filters. Just opinions.