News.
Release dates, announcements, and anything else worth noting. No PR fluff, no embargoed opinions. If it matters to people who actually play the games, it's here.
June 1998
215 posts · Newest first · ← All NewsQuake Arena Editorials is the latest June 1998 update, with planetQuake takes a humorous look at id's decision to drop Quake III in favour of "Quake Arena"..
Blood 2 Online Chat is the latest June 1998 update, with gamers-Zone is hosting an online chat with the team over at Monolith working on Blood 2..
Kevin from Activision sent Blue's News two never-before-seen AVIs of Heretic II gameplay showing off some combat and some of the OpenGL graphics.
Charlie Wiederhold Interview is the latest June 1998 update, with hardCorps Sin News did an interview with Charlie Wiederhold who is level designer from Ritual..
Blizzard Official Sites is the latest June 1998 update, with looks like Blizzard has opened the official Diablo 2 web site and the official Brood War web site..
Shogo Web Site Update is the latest June 1998 update, with monolith has updated their Shogo web site with the weekly update..
Outrage has just released NEW Descent 3 screenshots to celebrate their new web site design and upcoming features. Also get Descent 3 info here.
After the announcement today from 3D Realms that their upcoming first-person shooter, Duke Nukem Forever, would use the Unreal engine instead of the Quake/Quake II engine, OGR contacted George Broussard, designer on the fourth Duke, to get a further insight into the decision.
Paul Jaquays Interview is the latest June 1998 update, with redwood's 3D News has put up an interview with Paul Jaquays, expert level designer for id Software..
George Broussard from 3D Realms update his .plan with some more info on Duke Nukem Forever engine switch to Unreal.