Est. 1998
Playing Out of Control Gaming

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News.

Release dates, announcements, and anything else worth noting. No PR fluff, no embargoed opinions. If it matters to people who actually play the games, it's here.

Industry

12 May
Industry
Titus equity investment of $25 million in Interplay

Titus Interactive S.A., a publicly traded French company has signed a letter of intent to make a strategic equity investment of $25 million in Interplay purchasing 6.25 million...

12 May
Industry
HEAT.NET agreement with the Gathering of Developers

HEAT.NET announced an exclusive agreement with the Gathering of Developers (g.o.d.), a premiere consortium of independent computer game makers, to bring eight of their hottest...

12 May
Industry
IBM and Nintendo Announce Technology Agreement for Dolphin

IBM and Nintendo announced a multi-year $1 billion technology agreement to support Nintendo's next home video game console, code-named, Dolphin.

12 May
Industry
NVIDIA and Acclaim Entertainment Form Strategic Alliance

NVIDIA and Acclaim Entertainment announced today at the Electronic Entertainment Expo (E3) that the two companies have entered into a strategic alliance aimed at leveraging...

06 May
Industry
STB Approves Merger with 3dfx

Its shareholders approved the merger of STB Systems into a wholly-owned subsidiary of 3dfx Interactive.

06 May
Industry
Motorsims Signs Distribution Deal

Motorsport Simulations announced the signing of an agreement with Graphic Simulations to cover the distribution of the retail version of AMA Superbike.

04 May
Industry
Gathering of Developers to publish Age of Wonders

It is once again teaming up with developer Epic Games, and will publish Age of Wonders, a turn-based strategy/adventure game.

03 May
Industry
3dfx and STB Merger Delayed

Graphics chip maker 3dfx Interactive and STB Systems said special meetings of shareholders called to approve their merger have been adjourned to solicit additional votes for...

April 1999
29 Apr
Industry
Dynamix Partnership Agreement with AFAA

Dynamix takes another important step in bringing the highest and truest levels of realism to its WW II air combat simulation products.