Est. 1998
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Heavy Gear
The Vault · 1999

Heavy Gear

The mech sim that puts you in the cockpit, not the boardroom.
DeveloperActivision
PublisherActivision
Released1999
Players1 Player, Multiplayer
Windows 95/98Mech CombatSimulation
3dfx OptimizedMech CustomizationDynamic CampaignMultiplayer War ServerDrag-and-Drop Garage

Heavy Gear is a 3D mech combat simulation developed and published by Activision for Windows 95. Based on the Dream Pod 9 tabletop game, it places players in the cockpit of towering bipedal Gears on the planet Terra Nova, where the Confederated Northern City-States (CNCS) and the aggressive Allied Southern Territories (AST) battle for control. The game offers a 32-mission story campaign that follows a legendary pilot, but its standout mode is the dynamic Tour of Duty, where every mission outcome shifts the front lines on a living strategic map. Players choose a side and a unit with distinct perks, then fight to push the enemy back in a persistent conflict. Multiplayer extends this: online servers track territory gains across all players, turning battles into a faction war. Gears are fully customizable via a drag-and-drop garage, letting pilots swap chassis, weapons, and armor to suit their style. The game demands at least a Pentium 90 MHz, 16 MB of RAM, and 195 MB of hard drive space; for smooth, attractive visuals, a 3dfx accelerator is essential. Without one, graphics degrade sharply. Released in 1999, Heavy Gear arrived as a rival to the MechWarrior series, carving its own niche with fast-paced, ground-hugging combat and deep unit customization.

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Hardware
How to Play TodayYour options for running this game in 2026
Original Hardware
Pick up the CD release. Minimum Pentium 90, but a Pentium 166 and 3dfx card are strongly recommended. Runs on Windows 95 with 16 MB RAM (24 MB for multiplayer).
Game Record
PlatformWindows 95/98
DeveloperActivision
PublisherActivision
GenreMech Combat, Simulation
Players1 Player, Multiplayer
Original PC Specs
OSWindows 95
CPUPentium 90 MHz (Pentium 166 MHz recommended)
RAM16 MB (32 MB recommended)
GPU / DisplayPCI video card with 1 MB RAM, 16-bit High Color; 3dfx accelerator recommended
Storage195 MB
Drive4× CD-ROM