
Super Mario World
Super Mario World is a side-scrolling platformer developed and published by Nintendo for the Super Nintendo Entertainment System. It launched with the console in Japan in 1990 and in North America in 1991, developed by Nintendo EAD under director Takashi Tezuka and producer Shigeru Miyamoto. The game follows Mario and Luigi as they explore Dinosaur Land to rescue Princess Toadstool from Bowser and his seven Koopalings. Its defining addition is Yoshi, the rideable dinosaur who can eat enemies and gain abilities from different colored shells, alongside the cape feather that lets Mario glide and fly. The world map is unusually open for its era, with branching paths, hidden exits, and secret areas such as the Star World and Special zones, giving the game ninety-six total goals to complete. Built to show off the new sixteen-bit hardware, it features detailed sprite work, layered backgrounds, and a Koji Kondo score whose main theme shifts instrumentation depending on the situation. It became the best-selling game on the SNES, moving roughly twenty million copies, largely through its long run as a pack-in title. Widely regarded as one of the finest platformers ever made, it set the template for level design and secret-hunting that later Mario games would build on, and it remains a standard reference point for the genre and a frequent inclusion on lists of the greatest games of all time.
| Platform | SNES |
| Developer | Nintendo |
| Publisher | Nintendo |
| Genre | Platformer |
| Players | 1-2 players (alternating) |
| Series | Super Mario |


